Brie Chin-Deyerle (she/her) is a gameplay engineering lead with fifteen years of experience in AAA working at Microsoft, 343, and Riot Games.
Isn’t Brie a type of cheese?
This is about a slightly different Brie!
I’m a queer woman with about fifteen of industry experience in gameplay and AI engineering and team leadership, having worked on Project Spark, Microsoft Hololens, Halo 5: Guardians, Halo Infinite, and exciting things with Riot Games R&D. I’m currently taking a sabbatical before diving into diving into the indie space.
I was inspired to become a game developer as a young girl after receiving a NES from my grandfather for Christmas and discovering new worlds and possibilities through games. After receiving a scholarship to attend the Game Developers Conference while attending the University of Southern California, I experienced firsthand the value of mentoring people at the start of their careers. I’m now a passionate advocate for cultivating the next generation of game developers by mentoring students interested in learning about the games industry as well as managing interns and college hires early in their career at Microsoft. I’ve helped improve internal hiring culture through job listing reviews and interview training in the hopes of fostering a more accepting and diverse entertainment industry moving into the future. In my free time, I enjoy DMing D&D games, making terrible puns, cooking, and spending time with my amazing wife, friends, and adorable cats.
I love games of all shapes and sizes and want as many people as possible to enjoy this wonderful medium of artistic expression, and to provide a little hope and solace in these trying times.
What’s supposed to be down here in a footer, anyways? Maybe I should delete it… but I don’t know how. I think I might be trapped here. Unless… wait, is that…?
…oh no.
It’s coming.
send help